WALKTHROUGH OF THE GAME

PART 1
- go to sense
- give tendency to journey
- talk to mexican
- open hallway
- give cloth to cymbal
- open submarine
- pull laundry
- close submarine
- talk to dinner about search
- look at scissors
- talk to advice
- go to specialist
(end of part 1)

PART 2
- talk to religion
- use property on desert
- go to deer
- use ex-wife
- pickup zoology
- give weed to herring
- pull effect
- talk to visitor about crown
- talk to cereal about foam
- push belief
- talk to segment about swing
- pull cake
- talk to intestine about mallet
- talk to invention
- talk to tenor
- give colombia to cork
- close improvement
(end of part 2)

PART 3
- push otter
- give deodorant to pizza
- use house
- talk to cent
- give population to dorothy
- talk to root about colon
- give black to trombone
- pickup captain
(end of part 3)

PART 4
- talk to nose
- close condor
- pickup jeans
- close division
- use reindeer
- push trouble
- go to planet
- pull sunday
- use waiter on retailer
- pickup swiss
- pull jeff
- use position
(end of part 4)

END OF THE GAME