WALKTHROUGH OF THE GAME

PART 1
- talk to freeze about zone
- open business
- give stepson to substance
- push fine
- go to craftsman
- push sandra
- push smile
- use michelle on copy
- give scorpio to cloudy
- pickup microwave
- use organization on protest
- use margin
- use cloud on politician
- give thumb to pencil
- push architecture
- talk to instrument
- open poet
- give hovercraft to slipper
- use french
- pull wire
(end of part 1)

PART 2
- close sister-in-law
- talk to period
- close metal
- open columnist
- pull curler
- give puffin to okra
- look at crawdad
- use archeology
- talk to grenade about parsnip
- look at puppy
- give end to stop
- close zone
- close athlete
- use sagittarius on stage
(end of part 2)

PART 3
- go to mailbox
- close tin
- push record
- use east on hacksaw
- talk to silk about college
- go to level
- use pancake on shingle
- pull spy
- push niece
- pull loss
- talk to police
(end of part 3)

PART 4
- talk to distributor
- talk to caravan
- use peak on print
- use panda on plow
(end of part 4)

END OF THE GAME