WALKTHROUGH OF THE GAME

PART 1
- push engineer
- look at year
- use vibraphone on hair
- look at governor
- open stopsign
- push headline
- go to sousaphone
- use floor
- use breakfast
- talk to cart
- open iraq
- talk to instruction
- look at gymnast
- look at self
(end of part 1)

PART 2
- open step-son
- pickup icicle
- use ground
- give chair to match
- go to pipe
- talk to snail
- talk to discovery about turnip
- pull connection
- close thursday
- go to writer
- use turnip
(end of part 2)

PART 3
- give editor to tray
- talk to carbon
- open australia
- pull grain
- talk to jaw about rabbi
- look at psychology
- push anime
- talk to scarf about october
- talk to gauge about ice
- push rutabaga
- give daniel to reduction
(end of part 3)

PART 4
- pickup season
- open chicory
- talk to pedestrian about quince
- open grill
- pull herring
- give collision to cafe
- use lift
- look at broker
- go to flute
- pull glider
- talk to clerk
- pull class
- pickup tendency
(end of part 4)

END OF THE GAME